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Looking at the source always jogs my memory and now gives me a chance to answer questions people didn't even know to ask," says Ron Gilbert. "Monkey Island is a special game to me and the creation of the SCUMM system is a large part of that. Tickets for "The Secrets of Monkey Island" are available for $10 with sales benefitting the VGHF. Much of this content will be shown for the first time on October 30 when Ron Gilbert, the creator of Monkey Island and of the SCUMM game engine, joins Cifaldi for a livestreamed "fireside chat" and Q&A. The VGHF's staff and volunteers have spent the past several months studying the Monkey Island games' source code, uncovering unshipped secrets, and even reconstructing cut rooms and cinematics. The first games to benefit from the Video Game Source Project will be Lucasfilm Games' legendary point-and-click adventure The Secret of Monkey Island, which celebrates its 30 year anniversary this month, and its sequel Monkey Island 2: LeChuck's Revenge. Donated materials will be maintained in the VGHF's Northern California archives and made available to video game historians. To jump-start this initiative, the VGHF is putting out a call to developers, publishers, and anyone else in possession of source code, documentation, concept art, demo builds, or other materials that can help tell a game's origin story. The Video Game Source Project will help us surface more of this material and normalize its use as an educational tool."
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"Unfortunately for us, most of that material - especially from our earliest days - has been lost forever. "For a video game historian, an archaeological dig through source material is the next best thing to time travel," said Frank Cifaldi, founder and co-director of the VGHF.
Secrets of monkey island code#
The Video Game History Foundation (VGHF), a nonprofit that brings old video games back to life by preserving, celebrating, and teaching their history, is today unveiling the Video Game Source Project, an effort to save and study source code and related development materials before the stories around these games' creation are lost forever. 30 when Video Game Source Project deconstructs a beloved classic Tickets to view the Ron Gilbert fireside chat live were sold for donations through Eventbrite, with the Foundation receiving over $13,000 in donations to help launch the Video Game Source Project.The secret(s) of Monkey Island will be revealed on Oct. The Project is the Foundation’s initiative to locate, save, and make available for study and education video game source code and other source materials that are being lost daily to time and other factors. Related: 10 Best Celebrity Roles In Gaming Historyīoth products kicked off the Foundation’s Video Game Source Project which launched on October 30 of this year. The video was accompanied by The Secrets of Monkey Island’s Source Code, a lengthy article on the Foundation’s website that delves into a great deal of content that was cut from the original game but kept alive all these years to finally be revealed. The video was in celebration of the game’s 30th anniversary, having been originally launched in 1990. The video has Foundation founder and co-director Frank Cifaldi in a two-hour chat with Ron Gilbert, the originator and one of the designers of one of the greats in the computer video game world, The Secrets of Monkey Island. The Video Game History Foundation recently posted The Secrets of Monkey Island - An Evening With Ron Gilbert video to its YouTube channel.